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This project was created in the module Game Visuals III. In this module we had to complete multiple tasks surrounding character creation.
CRAZY 66
This was the first task - create 66 characters in a week through different techniques.
Afterwards we split off into groups of 2 in order to create a character clash! This meant choosing a character from each of our collections, making a 3D model in Blender including walk cycles and animations and then making these characters meet and interact in a Unity scene.
Collaboration with another student (Benjamin Scherrer)
RENDER OF FINAL CONCEPT
IMPLEMENTATION IN UNITY
The last step was to combine our rigged characters with controllers and make a scene in white space where our characters "clash" (interact in some way).